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Football Manager 2013 Video: New Staff Roles

Hello again, now it’s time to have a look at the new staff roles that you will all enjoy in Football Manager 2013! Yesterday’s video introduced the director of football and his influence on the club, now Sports Interactive surprises us with a few more new staff members that will help you manage the club.

In brief, we’re talking about two new main roles:

  • Head of youth development – the man who will make sure that you recruit the best youngsters in your region but also manage your youth team
  • Chief scout – the man who will filter the various scout reports, presenting you only the most viable options for transfers. This staff member can also handle assigning your scouts to specific tasks.

Miles Jacobson explains:

Here are the previously announced new features in Football Manager 2013:

FM 2013 Director of Football

  • this new staff member will handle all kinds of transfer business for you, including selling unwanted players or loaning out youngsters

FM 2013 Leaderboards

  • separate leaderboards for each game mode (full career, FM Classic, challenges).
  • separate leaderboards for nations/divisions.
  • sophisticated scoring system that takes into account trophies, goals scored, but also the initial reputation of the club that you achieved those results with.
  • fully integrated with Steam, you will be able to compare your score to those of your Steam friends.
  • manager wages count towards the points you earn, so now there’s a point in negotiating a higher salary with your club.

FM 2013 Network Game Mode

  • much easier to set up, network games will run through the powerful Steam servers.
  • you have the possibility to export your team from single player mode into a network game. This way you can play against one of your friends regardless of which season your team is playing in the single player mode. For instance, I could play with Viitorul Constanta against Darren’s Scarborough or Kevin’s Toronto FC! 
  • agree on match view settings before the actual game, which avoids having the two players having different settings.

FM 2013 Match Engine

  • New physics engine, which allows more realistic ball trajectories. The ball is now affected by pitch conditions and weather.
  • Player bodies are more realistic.
  • AI (Artificial Intelligence) more realistic.
  • New cameras and the possibility to zoom in and out.
  • Increased stadium details.

FM 2013 Match Day Experience

  • live feed of suggestions and updates during the match in a single, customizable, panel, instead of multiple panels like in FM 2012
  • quicker in-game substitutions
  • animated action bar and match info bar during the match
  • easier access to camera selection and match speed settings
Remember that if you want to buy the game, which you should, you can do that at a reduced price from our Games Store: just 27 poundsIf you buy a legal copy of the game that means you support the guys who make the game, and if you buying it from us it means that you support this website that has served you pretty well for a few years now.
If you are feeling lucky you can take part in our FM 2013 GiveAway for a chance to win a free copy of Football Manager 2013, ready to download on release date!



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JackJackBill OkpalorDarren SmithTheZiggy Recent comment authors
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Looks like this could be another couple of excellent additions to the staff rota. Hopefully this means the new youth intake will become a little bit more consistent with the youth recruitment level. If anything, since I upped my youth recruitment to above average, the level of the intake has got worse. Also it’s been pretty much either all completely useless, or one or even two if you’re very lucky standout players, and seemingly never any that are somewhere in the middle. Probably not really good enough for the team, but at least might be worth selling, even if it’s not a great amount. As it stands most of my youth are just let go on free transfers, and the one or two that are good, eventually make it into the first team.

A head scout is definitely welcome, as it’s sometimes easy to forget to set a scouting to a new assignment, or end up more than one scouting the same area. Also some of them do come with the most ludicrous recommendations.

Darren Smith

I’m hoping Ziggy’s wish will come true and that the new youth staff will make recruitment more consistent as that area annoyed me a little this year. Love it that SI are almost making the youth team separate to the first team now as that is realistic, the youth team are generally completely separate and to manage such a team you need the staff.

The head scout will also help. In general it seems like SI have made the staff more useful this year and I can’t help but think the better they are the better we’ll manage. I really do think backroom staff will make a big difference to the game experience for the first time.

Bill Okpalor

More New features am liking FM13 more


Have you thought of who you are going to be in FM 13? May i suggest either Portsmouth or Rangers!


looks to be the best new feature yet!

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