Hello again lads, today we’re talking about the completely revamped training module in Football Manager 2013. This is an area in which many of you wanted to see some improvement and I think that some of you will be satisfied.
Here’s what’s new regarding training in Football Manager 2013:
- completely new module, much easier to manage as general and match training are in the same screen
- improved individual training module
- you can send your coaches to study and get training badges, improving their skills
- training camps — you can send your team to training camps during the summer or, depending on the league, during the winter break as well
Here’s Miles Jacobson giving you a few more details:
And now let’s take a look back at the previously announced
new features and improvements in Football Manager 2013:
- Head of youth development – the man who will make sure that you recruit the best youngsters in your region but also manage your youth team
- Chief scout – the man who will filter the various scout reports, presenting you only the most viable options for transfers. This staff member can also handle assigning your scouts to specific tasks.
- this new staff member will handle all kinds of transfer business for you, including selling unwanted players or loaning out youngsters
- separate leaderboards for each game mode (full career, FM Classic, challenges).
- separate leaderboards for nations/divisions.
- sophisticated scoring system that takes into account trophies, goals scored, but also the initial reputation of the club that you achieved those results with.
- fully integrated with Steam, you will be able to compare your score to those of your Steam friends.
- manager wages count towards the points you earn, so now there’s a point in negotiating a higher salary with your club.
- much easier to set up, network games will run through the powerful Steam servers.
- you have the possibility to export your team from single player mode into a network game. This way you can play against one of your friends regardless of which season your team is playing in the single player mode. For instance, I could play with Viitorul Constanta against Darren’s Scarborough or Kevin’s Toronto FC!
- agree on match view settings before the actual game, which avoids having the two players having different settings.
- New physics engine, which allows more realistic ball trajectories. The ball is now affected by pitch conditions and weather.
- Player bodies are more realistic.
- AI (Artificial Intelligence) more realistic.
- New cameras and the possibility to zoom in and out.
- Increased stadium details.
- live feed of suggestions and updates during the match in a single, customizable, panel, instead of multiple panels like in FM 2012
- quicker in-game substitutions
- animated action bar and match info bar during the match
- easier access to camera selection and match speed settings
Remember that if you want to buy the game, which you should, you can do that at a reduced price from our Games Store: just 27 pounds! If you buy a legal copy of the game that means you support the guys who make the game, and if you buying it from us it means that you support this website that has served you pretty well for a few years now.
If you are feeling lucky you can take part in our FM 2013 GiveAway for a chance to win a free copy of Football Manager 2013, ready to download on release date!
P.S.: There are 20 more video blogs coming up, 5 of which will be exclusively about the new FM Classic mode. I guess they want to tease us pretty well until the official release :)